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- Instructions for Scenic Artist...(c)1990 Charles Gulick
- ------------------------------------------------------------------------------
- 1. Load the program by typing SA. Do that now.
- 2. Access the Help menu by pressing F1. Do that now.
- 3. F1 is a toggle--it both enters and exits Help. Try it now.
- 4. Follow the menu as its elements are described:
- 5. /Ss, /Ee etc. after menu items indicates the keys used for cycling forward
- (S) or backward (s) through available sky, earth etc. colors.
- 6. ; indicates an additional keypress is required, e.g. p;e = p then e.
- 7. F2 (New) erases to the default screen and colors.
- 8. Alt-S clears the area above the horizon to the current sky color.
- 9. Alt-E clears the area below the horizon to the current earth color.
- 10. Alt-W clears the area below the horizon to the current water color.
- 11. Alt-C paints a random cloud.
- 12. Alt-8 (*) paints random stars, visible only against dark skies.
- 13. Alt-T and/or Alt-Y paint distant hills on the horizon.
- 14. H raises the horizon, wiping out all below (but not above).
- 15. h lowers the horizon, wiping out all above (but not below).
- 16. Alt-H "rolls" the horizon, using the current color at the horizon.
- 17. Ctrl-B "breaks" the horizon, using the current cloud color.
- 18. Alt-F paints a random foreground. It will not be visible if earth and
- foreground are the same color, which they are until you change one.
- 19. Alt-L paints a random lake or shoreline using the current water color.
- 20. Alt-M and Alt-N paint mountains on the right or left side of the screen.
- 21. Alt-X exits Scenic Artist.
- 22. p followed by e or w paints "patches" of earth or water.
- 23. . followed by e,m,n or f "sprays" earth, R or L mountains, or foreground.
- 24. g and G paint low or high "growth" on--as pressed--earth, water, etc.
- 25. Alt-B followed by e,m,n or f paints "blendshapes" on those surfaces.
- 26. Alt-B followed by w paints wavecaps on water using the current orb color.
- 27. a enables an artist positioning dot, found at center screen just below
- the horizon. The keypad arrows (Num Lock OFF) allow you to move the dot.
- Shift-Arrows enable fine adjustment. Shift-5 fixes the final location.
- This "a" positioning is required for all functions in the rightmost
- column of the Help menu which are marked <a.
- 28. A functions like a, above, but automatically enables a second positioning
- dot. "A" positioning is required for functions marked <A.
- 29. l and L enable dark and light gray pens, respectively, for the Drawing
- and Rectangle (Rect) functions. These colors are not changeable. Pressing
- l or L automatically enables consecutive dots, as in 28. above, and can
- be used for functions marked <A only.
- 30. Ctrl-A (also an Auto-Dot function but enabling a single positioning dot)
- permits you to control the placement of clouds, patches or blendshapes.
- After setting the desired position, use Alt-C, p;e, p;w or the Alt-B;w,
- e,m,n,f command normally. A single cloud, patch or shape will be painted
- near the position you previously set. Used judiciously, Ctrl-A enables
- painting of trees, moon reflections on water, etc., as well as placing
- basic shapes like clouds where you want them.
- 31. Alt-O, following position setting, draws an "orb"--e.g. sun or moon--
- with its center where you fix the dot.
- 32. Alt-K, after positioning, draws a "Skyline" of buildings to the right of
- where you fix the dot. (Additional Alt-Ks will extend the skyline to the
- right.) Two of the 3 building colors can be changed using Kk or Dd.
- 33. Ctrl-H, after positioning with a, is a powerful function which permits
- you to change the "effective" horizon (i.e. y location) without destroy-
- ing anything already painted. The Scenic Artist routines will regard the
- "hidden" horizon as the true horizon until you change it again, or return
- to the default screen with F2. Because many SA algorithms relate to the
- horizon (e.g. Alt-F, Alt-L, Alt-M, Ctrl-B, etc.) it is possible to control
- scenic effects creatively. A lower horizon, for example, will result in
- lower foreground, lake or mountain shapes. However, use Ctrl-H with care,
- or you may spoil your painting with some unexpected effect.
- 34. Ctrl-V, after positioning, allows you to set a vanishing point of your
- own (default is the earth horizon at screen center). The "vp" is used
- with the DRAW/FILL TO VP and FILLED RECT/PRSPCTV routines.
- 35. To draw and fill a polygon (closed shape with 3 or more sides) start
- with A to set endpoints for the first line (this much of the routine can
- be used simply to draw a line, too). Draw the line with Alt-D. Then use
- "a" positioning to set the next endpoint, and again use Alt-D to draw to
- it. Repeat the "a" positioning routine until you have outlined the desired
- polygon (all corners must be closed). Finally, use "a" again to designate
- a position anywhere inside the polygon, then Alt-P to fill the area with
- the current line color. Dd cycles the available colors.
- 36. Alt-V, after setting endpoints with A, draws the connecting line auto-
- matically, then draws lines from both ends to the vanishing point. To
- fill the shape, use "a" to fix a dot inside it, then Alt-P to paint. This
- routine is useful for painting roads, paths, promontories on mts., etc.
- 37. The Rectangle function in Scenic Artist is rudimentary in Version 1.0. But
- it can be used effectively to draw a building front and side, with correct
- perspective to the vanishing point. The rectangle MUST be drawn such that
- the perspective will engage only the sky and earth/water hues, so it's
- best to draw rectangles before anything else. Use A to set one dot at the
- desired upper l.h. corner, and the other at the lower r.h. corner of the
- intended rectangle. Then press r to draw and fill. To proceed with per-
- spective (optional) press v. "Ghost" lines will be drawn to the vanishing
- point. Use A again and position the first dot precisely on the upper line
- at the desired depth. Position the second dot precisely on the lower line
- at the same depth. Be sure the dots coincide exactly with the lines (use
- Shift-Arrows for fine adjustment). After the final Shift-5, again press v.
- The building side will fill with a shadow color to the depth you set, and
- the remainder of the perspective lines (usually, but not always!) will be
- extinguished. Be sure part of your rectangle is above the horizon and part
- below; SA can only draw front and one side. Cycle colors with Kk and Dd.
- CAUTION: Alt-T/Y/M/N/F/H/L can be used only once in a given scenic.
-
- GENERAL:
- Scenic Artist is designed to create more or less as nature does, following the
- flow of random forces. Not everything the program paints is aesthetically
- satisfying, but you can be selective--either by beginning again, repeating
- functions, or using the various artist controls to design closer to your
- personal tastes. The very random aspect of SA is the key to almost infinite
- variety, and sometimes leads to literally breathtaking shapes and effects. You
- are encouraged to experiment...and experiment some more. All that the program
- is capable of has not yet been--and never could be--discovered and documented.
- It is hoped that Scenic Artist will provide hours of entertainment, and a real
- outlet for the creative instincts we all share, for users of all ages.
- AND NOW--:
- Scenic Artist is not intended as Freeware, and is not Public Domain. If you
- use and enjoy the program, you are on your honor to become a registered user
- by sending $10 or more to the author at the address below. The program is
- constantly being upgraded and improved. Registered users will be notified
- of new versions at regular intervals, and will be able to upgrade for a very
- small charge. The present version (1.0) is the only version that will be
- available on any bulletin board. Later versions will be announced and avail-
- able only to registered users.
-
- Please send your registration fee to:
-
- Charles Gulick
- 2810-C Ashley Drive East
- West Palm Beach, FL 33415
-
- Thank you, and I hope you will enjoy Scenic Artist for months and even years
- to come. (If you have a CIS I.D., please advise me of it when you register.)
-
- P.S. Scenic Artist should be compatible with all TSR screen-capture programs
- (there is no inherent SAVE in the program). If you have trouble in this regard,
- let me know and I can recommend a shareware capture program which does
- beautifully. My CIS I.D. is Charles Gulick 71241,321.
-